Hanging by a thread
Fantasy Chess » Devlog
Ignoring the obvious grim tone of the title, i am making some progress. As soon as i finish my own tests , will release a new version with some more rules implemented (Castling and promotion are super fine, and check warning is almost done), but I had to resort to threads to make performance a little better on the animations side and still don't know if it's Godot that doesn't like threads very much or my own ignorance on the matter for the platform but crashes are happening despite my best efforts.
If all goes well hopefully i can release something at the end of the week. God of dev, please aid me in my humble quest.
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Fantasy Chess
Chess + Fantasy
Status | In development |
Author | Pawn Games |
Tags | android, Board Game, Chess, Fantasy, Godot, knight, linux, Medieval, undead, windows |
Languages | English, Portuguese (Brazil) |
More posts
- WhooopsJan 29, 2021
- Here we are again!Jan 28, 2021
- There and Back AgainApr 19, 2020
- Going FreeOct 29, 2019
- Official LaunchOct 22, 2019
- Html play is backSep 27, 2019
- No browser plays for nowSep 26, 2019
- Being impatientSep 18, 2019
- My best for nowSep 01, 2019
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